Design first.
Code at the speed of thought.

Translating ambitious visions into production-grade systems, developer infrastructure, neural 3D pipelines, spatial web applications, and interactive games. Powered by autonomous agent orchestration and local models — anchored by human taste, system architecture, and obsessive UX craft.

"AI generates the syntax. Human taste architects the soul."

The barrier between a raw idea and working code has completely collapsed. But syntax was never the bottleneck — intentional product architecture, intuitive interaction design, and distributed systems integrity are.

I use multi-agent AI harnesses not to cut corners, but to remove engineering friction. This unlocks rapid prototyping and fearless building across domains that used to require entire teams.

// vision > boilerplate  //  taste is the compiler

engineer.config.ts
const josomu = {
  role: "AI-Native Product Engineer",
  approach: "Design-First Architecture",
  stack: [
    "Harnesses (Antigravity, Codex, Claude)",
    "Local Models (Qwen, Ornith)",
    "3D Neural Geometry (TRELLIS.2)",
    "Spatial Web & Realtime Canvas",
    "Interactive 3D & Vision Games"
  ],
  principles: {
    designBeforeCode: true,
    relentlessPolish: true,
    compromise: 0
  }
};

// AI writes the boilerplate. I obsess over the experience.

Ecosystem & Engineering Domains

A high-level view of the active domains, experimental platforms, and production systems being engineered in the lab.

01 // HARNESS & ORCHESTRATION

AI Context Bridges & Memory

Active R&D

Multi-agent context bridges and telemetry layers enabling autonomous coding harnesses (Antigravity, Codex, Claude Code) and local models (Qwen, Ornith) to share verified reasoning trails, tool logs, and state without manual handoff loss.

Agent Telemetry Codex & Antigravity Qwen / Ornith Local
02 // DEVELOPER PLATFORMS

macOS Storage Intelligence

Tooling

Native developer utilities designed for local AI/ML engineers to visualize, track, and reclaim disk space from sprawling model caches (HuggingFace, Ollama, PyTorch) and build artifacts.

macOS Utilities Storage Analytics AI Developer Ops
03 // GENERATIVE MEDIA

2D/3D Rigging & Neural Pipelines

Pipeline

Headless, local-only asset generation engines converting 2D concept artwork into rigging-ready SVG turnaround packs, phoneme sheets, and neural 3D mesh pipelines leveraging TRELLIS.2 and procedural GLB generation.

TRELLIS.2 3D Procedural GLB SVG Rigging
04 // WEB SYSTEMS

Spatial & Real-Time Applications

Live Alpha

Infinite canvas spatial notebooks, ephemeral anonymous thought walls, and zero-friction real-time collaboration platforms pushing modern browser capabilities and minimalist UI.

Infinite Canvas Supabase / Postgres Real-Time Sync
05 // INTERACTIVE LABS

Computer Vision & 3D Games

Playable & In Dev

Action-packed 3D arcade games, tactical physics combat, and on-device computer vision experiments powered by MediaPipe hand tracking and Three.js rendering.

MediaPipe Vision WebGL / Three.js Android / iOS
06 // COMMUNITY & SUPPORT

Open Source & Indie Lab

Support

josomu is an independent venture. Open-source tools, public prototypes, and games are built with love and fueled by community support.

☕ Support on Ko-fi →

Featured Games & Playable Labs

Cyber Snake

3D Cyberpunk Arcade
Live & Playable

The classic snake game redesigned with full 3D neon visuals, dynamic obstacles, global leaderboards, and zero install barrier. Play directly in your browser or grab it on Google Play.

Browser Playable Google Play Global Leaderboard

Shadow Shuriken

Tactical Ninja Combat
In Active Dev

Precision trajectory throwing combined with radial elemental powers (Fire, Split, Burst, Piercing). Battle armored samurai, ronin, and fortress guardians across reactive environments.

Tactical Physics Dojo Upgrades iOS & Android

Have a project, feedback, or idea?

Whether you want to collaborate on AI-native tools, test upcoming interactive releases, report a bug, or just chat about system design — let's connect.

Get in Touch → ☕ Buy me a Coffee