Labs & Games

A catalog of playable 3D games, tactical combat prototypes, neural 3D asset generation (TRELLIS.2), on-device computer vision experiments, and spatial web apps. Built for instant fun and tactile feel.

Cyber Snake

Playable Now Featured

Classic snake. Neon 3D aesthetic. Global leaderboard bragging rights.

The classic snake game redesigned with full 3D neon visuals, dynamic obstacles, speed scaling, and a competitive global leaderboard. Playable directly in your browser with zero install, or download the native app on Google Play.

3D Arcade WebGL Global Leaderboards Google Play Free to Play

Platforms: Web (Live) // Android (Google Play) // iOS (In Progress)

Play Online → Google Play →

Shadow Shuriken

In Active Dev Mobile Action

Tactical ninja action with radial elemental powers and precision trajectory throwing.

A fast-paced tactical combat game featuring dynamic shuriken throwing physics. Deploy Fire, Piercing, Split, and Burst shurikens via a radial ability wheel, or draw custom trajectory paths to slice through armored samurai, ronin, and fortress guardians.

// Gameplay teasers and closed beta registrations opening soon.

Tactical Action Physics Combat Trajectory Drawing Dojo Upgrades

Target Platforms: iOS & Android (Built in Unity / C#)

Get Beta Updates

Emerging 3D & Interaction Prototypes

Computer Vision Gesture Runner

MediaPipe + Three.js
Lab R&D

Your physical hand is the controller. On-device, zero-cloud MediaPipe hand tracking drives a procedural 3D robot in real-time through endless runner lanes and arena combat modes.

On-Device ML MediaPipe Vision Three.js

Neural 3D & Procedural Rigging

TRELLIS.2 + Local GLB Engines
Pipeline

Automated 3D asset generation pipelines leveraging TRELLIS.2 neural reconstruction paired with local procedural rigging engines to turn 2D artwork into animated GLB characters.

TRELLIS.2 3D Procedural Rigging Local Pipeline

Spatial Canvas & Scavenger Labs

Minimalist Web Architectures
Live Prototype

Infinite 2D zoomable canvases for collective human thought, paired with web-wide scavenger hunt engines built with zero external dependencies and real-time synchronization.

Infinite Canvas Supabase Realtime Node.js SQLite

Got an idea for a game or lab prototype?

josomu develops games and interactive experiences when inspiration strikes. Have an interesting mechanic or want to collaborate? The feedback box is always open.

Submit an Idea → ☕ Fuel the Lab